- Total
- 39 — 1 Platinum · 3 Gold · 14 Silver · 21 Bronze
- Estimated Time
- 15–25 hours
- Missable
- Exactly 1 — Abyssal Eviction
- Free Roam
- Yes — after the Chapter 11 finale
Platinum Roadmap
- Play the story naturally with Saber + Pistol, collecting every weapon and transmutation pickup on the way (Arsenal Absolute).
- Before the late game, make sure at least one Quintessential Transmutation Material is still unspent — Shield must be able to reach Lv5.
- At the Fortress > Traverse area, use Shield Bash (L2+R2) to shove an enemy off the cliff — this is the only missable trophy, Abyssal Eviction.
- After the Chapter 11 finale, fast-travel back and finish the 6 side quests, the 28 Ambers, the 17 monster drawings and the castle bonfire (Frenzied Flame).
- Farm the remaining combat trophies at the Fallen Village > Marketplace barn (table below) and take one firearm to Lv10 with the game's single Masterwork Part (Gun of Glory).
The Only Missable Trophy: Abyssal Eviction
Abyssal Eviction asks you to knock an enemy off a ledge with Shield Bash — and Shield Bash only exists at Shield Transmutation Level 5. That upgrade needs a Quintessential Transmutation Material, and exactly two exist in the whole game.
If both materials go into Fire and Stasis, Shield is stuck at Lv4 for the entire playthrough: no Shield Bash, no Abyssal Eviction, and no way back until the New Game+ patch planned for later in 2026. Before you spend a Quintessential material, check this page again — it is the single unrecoverable decision in the game.
The shove itself: at Fortress > Traverse, hold Shield and press attack (L2+R2 on a pad) next to an enemy near the cliff edge. Any common soldier works.
Combat Trophy Farm: Fallen Village > Marketplace Barn
The barn at Fallen Village > Marketplace respawns clustered groups of villagers, making it the one-stop farm for the splash combat trophies.
The Pistol's Airborne Aiming skill (skill tree column 3) also has a natural home at The Outskirts > Broken Bridge — wall-jump and headshot mid-air for the airborne challenge trophy.
| Trophy | How to Get It |
|---|---|
| Scattershot | Kill 5 villagers with a single Blunderbuss blast at the barn — needs Blunderbuss Lv6 plus the Collateral Damage branch for the wider spread. |
| Hood-Snatcher | Kill 3 villagers with one charged Claymore swing at the barn entrance. |
| Flaming Feast | Ignite 4 enemies at once with Fire Transmutation when the barn group clusters at the door. |
| God's Trigger | Land 10 consecutive headshot / weak-point hits — easiest with the Musket, since common enemies die to a single headshot. |
| Statue of Insanity | Fully freeze an elite enemy with Stasis at Vale of Wrath > Wolfsbane Field. |
| Gun of Glory | Take one firearm to Lv10 — the game contains exactly one Masterwork Firearm Part, so choose your main gun early. |
| Arsenal Absolute | Unlock all 9 weapons and transmutations (see the Weapons page tracker). |
| Jackknife | Deal damage with all 9 weapons and transmutations within one life — the barn is a safe place to cycle through them. |
Verified Trophy Checklist
The list below covers all 27 trophies named across our verified sources. The remaining 12 of the 39 are the auto-pop story and progression set — they unlock through normal play and need no setup.
| Trophy | Group | How to Unlock |
|---|---|---|
| Torn Banner | Story — Boss 1 | Defeat General Lothaire, The Eagle Bearer (Ch. 2). |
| Ultima Ratio Regum | Story — Boss 2 | Defeat the Iron Marshall in Fallen Village (Ch. 3). |
| Not a Cat Person | Story — Boss 3 | Defeat the Sphinx in the Caverns / Pyramids (Ch. 4). |
| Quixotry | Story — Boss 4 | Defeat Slaughtermill in the Vale of Wrath (Ch. 5). |
| My Dying Bride | Story — Boss 5 | Defeat Anna in the Cursed Hollow (Ch. 6). |
| True Oath | Story — Boss 6 | Defeat High Justicar Aurelius in The Outskirts (Ch. 7). |
| Lament of the Limbs | Story — Boss 7 | Defeat Experiment 83 / 33 in the lighthouse basement (Ch. 7). |
| Coup de Grâce | Story — Boss 8 | Defeat the Orphan in the University laboratory (Ch. 8). |
| Behemoth | Story — Boss 9 | Defeat Captain Raphael (Ch. 9). |
| In His Own Image | Story — Boss 10 | Defeat Entity, Voice of the Void (Ch. 11 finale). |
| We Wear the Same Colours | Quest | Complete The Oathbound — beat the Eternal Guardsmen and open the Fortress chamber. |
| Aggressive Reconnaissance | Quest | Complete An Unheard Farewell in the Valley of Ashes (Ch. 2). |
| Hand in the Jar | Quest | Complete The Deserter in the Vale of Wrath (Ch. 5). |
| Blood and Wine | Quest | Complete The Curious Case of Seamus Diggory (Ch. 6). |
| A Bitter Cure | Quest | Complete the Laudanum quest in The Outskirts (Ch. 7). |
| The Book of Beasts | Quest | Collect all 17 monster drawings in the City of Orphans. |
| Ambersmith | Collection | Collect all 28 unique Ambers. |
| Frenzied Flame | Secret | Light the hidden Dark Souls bonfire under Fortress > Chapel with Fire Transmutation. |
| Arsenal Absolute | Collection | Unlock all 9 weapons and transmutations. |
| Jackknife | Combat | Damage enemies with all 9 weapons and transmutations in one life. |
| Gun of Glory | Upgrade | Max one firearm to Lv10 with the only Masterwork Firearm Part. |
| Scattershot | Combat | Kill 5 enemies with one Blunderbuss blast (barn farm). |
| Hood-Snatcher | Combat | Kill 3 enemies with one charged Claymore swing (barn farm). |
| Flaming Feast | Combat | Ignite 4 enemies at once with Fire Transmutation (barn farm). |
| God's Trigger | Combat | 10 consecutive headshot / weak-point hits (Musket). |
| Statue of Insanity | Combat | Fully freeze an elite enemy with Stasis (Wolfsbane Field). |
| Abyssal Eviction | Missable | Shield Bash (L2+R2) an enemy off the cliff at Fortress > Traverse — requires Shield Lv5 and a saved Quintessential Material. |
Trophy FAQ
Can I free-roam after the final boss to clean up trophies?
Yes. After the Chapter 11 finale you return to the last lantern and can fast-travel to any region. All quests, Ambers, drawings and the bonfire stay available — only Abyssal Eviction can be permanently missed.
What if I already spent both Quintessential Transmutation Materials?
Then Shield is capped at Lv4 this run and Abyssal Eviction cannot unlock until New Game+, which the publisher has planned for a later 2026 patch. Every other trophy is still reachable in post-game free roam.
How long is the Platinum?
Roughly 15–25 hours: one story playthrough with pickup collection, the missable-trophy detour at the Fortress, and a cleanup lap for quests, Ambers and barn-farm combat trophies.
Sources & Verification
- PowerPyx — Valor Mortis Trophy Guide & RoadmapCommunity Guide · 2026-10-13
- Eurogamer — All Valor Mortis BossesCommunity Guide · 2026-10-13
- Eurogamer — All Valor Mortis Weapons & TransmutationsCommunity Guide · 2026-10-13
- Method.gg — Valor Mortis Best Builds, Weapons, Skills & UpgradesCommunity Guide · 2026-10-13